Undying

Shambling into battle, Undying forces enemies to decide whether to flee his wrath or be torn apart by it. He drains strength from his foes, and summons a horde of clawing undead. When he finally becomes a hulking flesh golem, his enemies may already be overwhelmed.

1Level 125
Attributes (Strength)
STR 22 (+2.80)
AGI 10 (+0.80)
INT 27 (+2.80)
Attack (Melee)
Damage 57 - 65
Speed 110
Range 150
Point 0.30
Spell Damage 1.89%
Health, Mana & Resistances
Health 640 (+1.50)
Mana 399 (+0.90)
Armor 5.03
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 300
Turn Rate 0.60
Decay
10.0
8.0
6.0
4.0
70
85
100
115
ABILITY: Point Target, AOE
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: No
BASE DAMAGE: 20,50,80,110
STRENGTH STEAL: 4
STEAL DURATION: 45
RADIUS: 325
SCEPTER STRENGTH STEAL: 10
Undying steals strength from all enemy heroes in an area, dealing base damage as he claims the enemy's strength for himself.

Upgradable by Aghanim's Scepter.

Aghanim's Scepter Upgrade: Increases strength steal.
The strength stolen stacks, but can't cause a hero to have strength below 1.
The strength steal takes effect before the damage is dealt.
Affects invisible units.
Soul Rip
24.0
18.0
12.0
6.0
80
95
110
125
ABILITY: Unit Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DAMAGE/HEAL PER UNIT: 18,22,26,30
MAX UNITS: 10,12,14,16
RIP RADIUS: 1300
TOMBSTONE HEAL: 2,4,6,8
Undying rips health away from all nearby units and uses it to heal an ally, or damage an enemy. Soul Rip can also be used to heal Tombstone.

Can heal Tombstone, but can't heal or damage other buildings.
Does not rip from invisible units.
Tombstone
85
80
75
70
120
130
140
150
ABILITY: Point Target
PIERCES SPELL IMMUNITY: No
ATTACKS TO DESTROY: 4,5,6,7
TOMBSTONE DURATION: 30
ZOMBIE SPAWN RADIUS: 1200
ZOMBIE SPAWN INTERVAL: 4,3.5,3,2.5
DEATHLUST FLAT HEALTH THRESHOLD: 100,200,300,400
%DEATHLUST PCT HEALTH THRESHOLD: 20,25,30,35
Summons a tombstone at the target point. Zombies will frequently spawn next to every enemy unit in the area around the Tombstone, and attack them. Zombies have the Deathlust ability, which causes their attacks to slow the target, and if the target reaches below a certain amount of health, increases the attack and movement speed of the zombie.

Tombstone is Spell Immune, but can be healed by Soul Rip.
Zombies and Tombstone are Spell Immune.
If their initial target dies or goes out of vision, the Zombie will die.
Flesh Golem
125
100
ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: No
%SLOW: 24,32,40
%CURRENT HEALTH DAMAGE PER SECOND: 7
RADIUS: 375
HEALTH BONUS: 400,1000,1600
DURATION: 30
Undying transforms into a horrifying flesh golem that possesses a Plague Aura. This aura slows all enemy units within 375 range and causes them to lose a percentage of their current health per second.

Talent Tree
Level 25
Gains Reincarnation 250 CD
-2s Decay Cooldown
Level 20
Tombstone On Death
+5 Tombstone Attacks to Destroy
Level 15
+30 Tombstone Zombie Damage
+50 Decay Duration
Level 10
+150 Cast Range
+8 Health Regen