Techies

For the Techies, battle is a matter of mischief. Giggling while they lay their traps throughout the battlefield, their explosive mines, traps, and remote-activated bombs are often more than enough to surprise careless foes or shatter an enemy offensive.

1Level 125
Attributes (Intelligence)
STR 19 (+2.50)
AGI 14 (+1.30)
INT 22 (+3.30)
Attack (Ranged)
Damage 31 - 33
Speed 114
Range 700
Point 0.50
Spell Damage 1.54%
Health, Mana & Resistances
Health 580 (+1.50)
Mana 339 (+0.90)
Armor 9.24
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 310
Turn Rate 0.50
Proximity Mines
12
110
130
150
170
ABILITY: Point Target, AOE
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: Yes
DAMAGE: 200,400,600,800
RADIUS: 400
%BUILDING DAMAGE: 25
ACTIVATION DELAY: 1.75
Plant an invisible mine that cannot be detected by True Sight, but is visible if an enemy is within the active 400 AoE of the mine. Mines detonate if an enemy is standing within the active AoE for 1.6 seconds. The explosion deals full damage in the blast radius, and deals 25%% damage to buildings.

Cannot be placed within active AoE of another Proximity Mine.
Proximity Mines do not block neutral creep camps from spawning.
Mines last until they explode or are destroyed.
Mines are triggered by invisible units.
Mines will not be triggered by some flying units.
Grants 30 gold if destroyed by an enemy hero.
Stasis Trap
20.0
16.0
13.0
10.0
80
110
140
160
ABILITY: Point Target, AOE
PIERCES SPELL IMMUNITY: No
TRIGGER RADIUS: 400
ROOT DURATION: 2,3,4,5
ROOT RADIUS: 600
TRAP FADE TIME: 2
Plant an invisible trap that roots nearby enemy units instantly when triggered.

Stasis Traps destroy all other Stasis Traps in their area of effect when they detonate.
Stasis Traps are not triggered by invisible units.
Stasis Traps do not block neutral creep camps from spawning.
Blast Off!
35
100
125
150
175
ABILITY: Point Target, AOE
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
FULL DAMAGE: 300,400,500,600
RADIUS: 400
SILENCE DURATION: 4,5,6,7
%MAX HP SELF DAMAGE: 50
Techies hurtle themselves into the enemy's midst, detonating charges upon impact which deal massive area of effect damage and silence enemies. Upon landing, the assault deals Techies damage equal to 50% of their max health.

Dying from this ability counts as suicide, and does not award gold or experience to the enemy team.
Techies still earn experience for suicide kills made with this ability.
This ability destroys trees.
Focused Detonate
1.0
1.0
1.0
ABILITY: Point Target, AOE
DAMAGE TYPE: Magical
RADIUS: 700
Detonate all remote mines in the target area.

Minefield Sign
360.0
ABILITY: Point Target, AOE
SIGN DURATION: 180
Plant a warning sign to remind enemies to step lightly. Only one sign can exist at a time. Lasts 180 seconds.

Upgradable by Aghanim's Scepter.

Aghanim's Scepter Upgrade: Allows Minefield Sign to hide any Proximity Mines, Stasis Traps, and Remote Mines in an area around the sign from True Sight.
Remote Mines
8
120
180
240
ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
EXPLOSION RADIUS: 425
DAMAGE: 300,450,600
FADE TIME: 2
MINE DURATION: 600
CAST RANGE: 500
SCEPTER CAST RANGE: 700
SCEPTER DAMAGE: 450,600,750
Plant an invisible explosive that will only detonate after a brief delay when triggered. Does not damage buildings.

Upgradable by Aghanim's Scepter.

Aghanim's Scepter Upgrade: Increases damage and cast range.
Grants 10 gold if destroyed by an enemy hero.
Talent Tree
Level 25
+251 Damage
+25 Mines Movement Speed
Level 20
+50 Movement Speed
+150 Gold/Min
Level 15
+300 Blast Off Damage
+6 Mana Regen
Level 10
+30% XP Gain
-4s Proximity Mines Cooldown