ABILITY: No Target
%BONUS MOVEMENT SPEED: 20,35,50
%HEALTH GAINED PER SECOND: 3,5,7
SCEPTER RADIUS: 325
When used, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark. Passively, when not visible to the enemy team, Slark gains bonus movement speed and health regeneration.
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade: Reduces cooldown and causes Shadow Dance active to be an area of effect ability, hiding nearby allied heroes underneath it.
If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for 2 seconds.
The passive movement and health regeneration bonuses have a 0.5 second activation and deactivation delay.