ABILITY: No Target
%BONUS MOVEMENT SPEED: 20,35,50
%HEALTH GAINED PER SECOND: 5,6,7
SCEPTER RADIUS: 425
SCEPTER COOLDOWN: 30
When used, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark. Passively, when not visible to the enemy team, Slark gains bonus movement speed and health regeneration.
Aghanim's Scepter Upgrade: Reduces cooldown and causes Shadow Dance active to be an area of effect ability, hiding nearby allied heroes underneath it. Allies do not gain bonus movement speed or health regeneration.
If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for 2 seconds.
The passive movement and health regeneration bonuses have a 0.5 second activation and deactivation delay.