Skywrath Mage

Deadly and fragile in equal measure, Skywrath Mage quickly destroys his enemies with a barrage of powerful magic. He silences foes while increasing their vulnerability to spells, meaning he has no trouble vaporizing any who stand against him.

1Level 125
Attributes (Intelligence)
STR 21 (+2.00)
AGI 13 (+0.80)
INT 25 (+4.10)
Attack (Ranged)
Damage 39 - 49
Speed 113
Range 625
Point 0.40
Spell Damage 1.75%
Health, Mana & Resistances
Health 620 (+1.50)
Mana 375 (+0.90)
Armor 1.94
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 325
Turn Rate 0.50
Arcane Bolt
5.0
4.0
3.0
2.0
90
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
BASE DAMAGE: 60,80,100,120
INT DAMAGE MULTIPLIER: 1.6
Skywrath Mage launches a slow-moving bolt of arcane magic, dealing damage to an enemy unit based on Skywrath Mage's intelligence.

Aghanim's Scepter Upgrade: When Skywrath Mage casts Arcane Bolt, a different random target within 700 range willl be hit with the same ability. Heroes will take priority.
The projectile moves very slowly (500 ms), providing 325 vision around it. Upon impact, it will reveal the target area for 3.34 seconds.
Arcane Bolt cannot be disjointed.
Concussive Shot
18
16
14
12
80
85
90
95
ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
SHOT RANGE: 1600
DAMAGE RADIUS: 250
DAMAGE: 100,160,220,280
SLOW DURATION: 4
%SLOW: 30,35,40,45
Skywrath Mage sets off a long range shot that hits the closest hero within a long range. Upon impact, it deals damage and slows in an area of effect.

Aghanim's Scepter Upgrade: When Skywrath Mage casts Concussive Shot, a different random target within cast range will be hit with the same ability. Heroes will take priority.
If no enemy heroes are in range or they are in fog, Concussive Shot targets the nearest enemy creep.
Damages creeps around the impact area.
Provides 400 vision around the projectile, and reveals the target area for 3.34 seconds upon impact.
Ancient Seal
14
80
90
100
110
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
%INCREASED MAGIC DAMAGE: -30,-35,-40,-45
DURATION: 3,4,5,6
Skywrath Mage seals the targeted unit with an ancient rune, silencing it and causing it to take additional damage from spells.

Aghanim's Scepter Upgrade: Anytime Skywrath Mage casts Ancient Seal, a different random target within 700 range will be affected by the same ability. Heroes will take priority.
The magic damage resistance reduction doesn't affect creeps.
Mystic Flare
60.0
40.0
20.0
300
550
800
ABILITY: Point Target, AOE
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
RADIUS: 170
DURATION: 2.4
DAMAGE: 750,1175,1600
Skywrath Mage uses his ultimate magical ability to conjure a precise and violent mystical field that lays waste to his adversaries. Deals massive damage distributed evenly among any Heroes in the area over 2.4 seconds.

Aghanim's Scepter Upgrade: When Skywrath Mage casts Mystic Flare, another Mystic Flare will be created on the position of a different random target enemy within 700 range. Heroes will take priority
Mystic Flare only affects Heroes; it does not damage illusions or creep heroes.
Spell immune enemies do not count toward the damage distribution.
Mystic Flare will damage enemy creeps if no enemy heroes are present.

7.22f
Mystic Flare damage increased from 700/1150/1600 to 750/1175/1600
Talent Tree
Level 25
+300 Gold/Min
+600 Mystic Flare Damage
Level 20
Global Concussive Shot
+15% Ancient Seal Magic Resistance Reduction
Level 15
-8s Ancient Seal Cooldown
+1 Arcane Bolt Per Cast
Level 10
+20 Movement Speed
+30% XP Gain