Shadow Shaman

Shadow Shaman quickly clears the way for his team's forces to march on the enemy base. Blasting enemies with shocking spells and interrupting attackers with hexes, his powerful serpent wards destroy enemy defenses with ease.

1Level 125
Attributes (Intelligence)
STR 23 (+2.30)
AGI 16 (+1.60)
INT 21 (+3.50)
Attack (Ranged)
Damage 73 - 80
Speed 116
Range 400
Point 0.30
Spell Damage 1.47%
Health, Mana & Resistances
Health 660 (+1.50)
Mana 327 (+0.90)
Armor 5.85
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 285
Turn Rate 0.50
Ether Shock
14
12
10
8
95
105
135
160
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
TARGETS: 1,3,5,7
DAMAGE: 140,200,260,320
Creates a cone of ethereal energy that strikes multiple enemy units.

Can hit secondary targets up to 1000 distance away.
Hex
13
70
110
150
190
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes, strong dispell
DURATION: 1.25,2,2.75,3.5
Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.

Instantly destroys illusions.
The target will have a base movement speed of 100, but buffs granting maximum movement speed won't be disabled.
Hex disables damage block.
Shackles
16
14
12
10
140
150
160
170
ABILITY: Unit Target, Channeled
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes, strong dispell
TOTAL DAMAGE: 60,160,260,360
MAX DURATION: 2.75,3.5,4.25,5
CHANNELED - Magically binds an enemy unit so that it cannot move or attack, while dealing damage over time.

Mass Serpent Ward
120
200
350
600
ABILITY: Point Target, AOE
DAMAGE TYPE: Physical
PIERCES SPELL IMMUNITY: Yes
DURATION: 45,45,45
ATTACK DAMAGE: 50,75,100
SCEPTER BONUS ATTACK RANGE: 225
Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic. It takes two hits to destroy a single Ward.

Upgradable by Aghanim's Scepter.

Aghanim's Scepter Upgrade: Causes Serpent Wards to have split shot, attacking two units for full damage. Increases attack range of Serpent Wards.
Talent Tree
Level 25
+400 Ether Shock Damage
+50 Wards Attack Damage
Level 20
+2.5s Shackles Duration
+1 Serpent Wards Max HP
Level 15
+125 Cast Range
-5s Hex Cooldown
Level 10
+200 Health
+20% XP Gain