Sand King

Not many can survive an ambush from Sand King. Demolishing everything around him with waves of deadly vibration from his ultimate, he evades counterattacks by hiding himself in a scouring gust of sand, and stuns foes by striking them from beneath.

1Level 125
Attributes (Strength)
STR 22 (+3.20)
AGI 19 (+1.80)
INT 19 (+1.80)
Attack (Melee)
Damage 45 - 55
Speed 119
Range 150
Point 0.53
Spell Damage 1.33%
Health, Mana & Resistances
Health 640 (+1.50)
Mana 303 (+0.90)
Armor 4.75
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 290
Turn Rate 0.50
Burrowstrike
14
13
12
11
110
120
130
140
ABILITY: Point Target, Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes, strong dispell
STUN DURATION: 1.6,1.8,2,2.2
RANGE: 350,450,550,650
SCEPTER RANGE: 700,900,1100,1300
Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces.

Upgradable by Aghanim's Scepter.

Aghanim's Scepter Upgrade: Adds Caustic Finale poison to heroes hit by your Burrowstrike and doubles its cast range. Does not apply Caustic Finale to illusions.
Sand Storm
40
34
28
22
60
ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: No
DURATION: 20,25,30,35
RADIUS: 425,500,575,650
SAND STORM DAMAGE: 20,40,60,80
Sand King creates a fearsome sandstorm that damages enemy units while hiding him from vision. The effect ends when Sand King leaves the area.

Sand Storm can be used to dodge projectiles.
Caustic Finale
ABILITY: Passive
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
EXPLODE RADIUS: 400
EXPLODE DEATH DAMAGE: 90,130,170,220
EXPLODE TIMER DAMAGE: 20,50,80,110
EXPLODE TIMER: 6
%MOVE SLOW: -15,-20,-25,-30
SLOW DURATION: 3
Sand King's attacks inject a venom that causes enemy units to violently explode when its timer expires, or when the unit dies, damaging and slowing nearby enemies. Deals less damage if its timer expires.

Units afflicted with the debuff will explode even if Sand King did not deliver the killing blow.
The buff is not placed on allied units.
Epicenter
120
110
100
150
225
300
ABILITY: No Target, Channeled
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: No
PULSES: 6,8,10
DAMAGE PER PULSE: 110
%MOVEMENT SLOW: -30,-30,-30
ATTACK SLOW: -30
SLOW DURATION: 3
CHANNELED - After channeling for 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.

The pulses are centered on Sand King, not where he first casted the spell.
The pulses have gradually inreasing radius: 275 / 325 / 375 / 425 / 475 / 525 / 575 / 650 / 675 / 700.
Talent Tree
Level 25
+50 Health Regen
50% Sand Storm Slow and Blind
Level 20
+10 Armor
+4 Epicenter Pulses
Level 15
+40 Sand Storm DPS
-50 Epicenter Attack Slow
Level 10
+20 Movement Speed
+200 Health