Rubick

Always seeking a new spell to steal, Rubick is ever eager to turn an enemy's most unique advantage against them. Snatching his enemies into the air to fling them where he will, he has no trouble sowing chaos among careless foes.

1Level 125
Attributes (Intelligence)
STR 21 (+2.00)
AGI 19 (+2.10)
INT 25 (+3.10)
Attack (Ranged)
Damage 47 - 57
Speed 119
Range 550
Point 0.40
Spell Damage 1.75%
Health, Mana & Resistances
Health 620 (+1.50)
Mana 375 (+0.90)
Armor 4.75
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 290
Turn Rate 0.70
Telekinesis
34
30
26
22
125
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes, strong dispell
LIFT DURATION: 0.8,1.2,1.6,2
STUN DURATION: 1,1.25,1.5,1.75
IMPACT RADIUS: 325,325,325,325
CAST RANGE: 550,575,600,625
MAX THROW DISTANCE: 375,375,375,375
Rubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies.

While the target is in the air, Rubick may use a secondary ability to throw the enemy in a targeted direction.
When the unit lands, it isn't affected by the area of effect stun.
The farthest you can throw an enemy is 375.
Fade Bolt
16
14
12
10
120
130
140
150
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
DAMAGE: 80,160,240,320
%JUMP REDUCTION: 8
HERO DAMAGE REDUCTION: 20,25,30,35
CREEP DAMAGE REDUCTION: 10,13,15,17
DEBUFF DURATION: 10,10,10,10
Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage. Each jump deals less damage.

Arcane Supremacy
ABILITY: Passive
%SPELL AMPLIFICATION: 14,18,22,26
%DEBUFF AMPLIFICATION: 20,28,36,44
Rubick's mastery of the arcane allows him to deal more spell damage and create spells that last longer on enemies.

Stolen Spell
ABILITY: Passive
Spells acquired with Spell Steal will replace this slot.

Stolen Spell
ABILITY: Passive
Spells acquired with Spell Steal will replace this slot.

Spell Steal
20.0
18.0
16.0
25
25
25
ABILITY: Unit Target
AFFECTS: Enemy Heroes
PIERCES SPELL IMMUNITY: Yes
DISPELLABLE: No
DURATION: 180,240,300
SCEPTER COOLDOWN: 2
Rubick studies the trace magical essence of one enemy hero, learning the secrets of the last spell the hero cast. Rubick can use this spell as his own for several minutes or until he dies.

Upgradable by Aghanim's Scepter.

Aghanim's Scepter Upgrade: Decreases cooldown, increases cast range and upgrades the spell to the Scepter level.
Cannot steal item abilities.
Talent Tree
Level 25
-15s Telekinesis Cooldown
+50% Spell Amp For Stolen Spells
Level 20
-5s Fade Bolt Cooldown
+300 Telekinesis Land Distance
Level 15
+125 Cast Range
-60 Fade Bolt Hero Attack
Level 10
+200 Health
+60 Damage