Phoenix

Diving into battle, Phoenix blasts enemies and heals allies with rays of solar flame. When the time is right, it can become a burning sun to scorch nearby foes before unleashing a stunning detonation that also restores Phoenix to full strength.

1Level 125
Attributes (Strength)
STR 19 (+3.70)
AGI 12 (+1.30)
INT 18 (+1.80)
Attack (Ranged)
Damage 45 - 55
Speed 112
Range 500
Point 0.35
Spell Damage 1.26%
Health, Mana & Resistances
Health 580 (+1.50)
Mana 291 (+0.90)
Armor 1.63
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 280
Turn Rate 1.00
Icarus Dive
36
ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
%HP COST: 15
DIVE LENGTH: 1400
BURN DURATION: 4
DAMAGE PER SECOND: 10,30,50,70
%MOVE SLOW: -19,-22,-25,-28
Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage over time and slowing the movement speed of any units it comes into contact with, and then orbiting back to its original position. If Phoenix casts Supernova, the dive ends.

Icarus Dive has a 2 second travel duration, and can be cancelled by casting the ability again while in flight.
Fire Spirits
45
40
35
30
80
90
100
110
ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
%HP COST: 20
SPIRIT DURATION: 20
RADIUS: 175,175,175,175
BURN DURATION: 4
DAMAGE PER SECOND: 20,40,60,80
ATTACK SPEED SLOW: -80,-100,-120,-140
Summons 4 fire spirits that circle around Phoenix. Each spirit can be launched independently at a targeted area of effect. Affected enemy units take damage over time and have their attack speed greatly reduced.

Fire Spirits reveal the area they strike for 1 second.
Sun Ray
26
100
ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: No
%HEALTH COST PER SECOND: 6
BASE DAMAGE PER SECOND: 14,20,26,32
%MAX DAMAGE: 1.5,3.25,5,6.75
BASE HEAL PER SECOND: 7,10,13,16
%MAX HEAL: 0.625,1.25,1.875,2.5
DURATION: 6
Phoenix expels a beam of light at the cost of its own health. The beam damages enemies and heals allies for a base amount plus a percentage of their health. The percentage increases as the beam continues to fire.

Sun Ray has a width of 130 units, and a length of 1300 units.
Toggle Movement
ABILITY: No Target
Toggles slow forward movement during Sun Ray firing.

Supernova
110.0
110.0
110.0
200
200
200
ABILITY: No Target
AFFECTS: Allied Heroes
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: Yes
DISPELLABLE: No
RADIUS: 1300
DURATION: 6
DAMAGE PER SECOND: 60,90,120
STUN DURATION: 2,2.5,3
ATTACKS TO DESTROY: 5,8,11
SCEPTER ATTACKS TO DESTROY: 7,10,13
SCEPTER CAST RANGE: 500
The Phoenix willingly ends its current life for the chance to be reborn. Transforms into a burning sun that scorches enemies in a huge area. The sun can be destroyed by attacks from enemy Heroes. After 6 seconds the sun explodes, stunning all nearby enemies while restoring Phoenix to full health and mana with refreshed abilities.

Upgradable by Aghanim's Scepter.

DISPEL TYPE: Strong Dispel

Aghanim's Scepter Upgrade: Increases number of attacks to destroy Supernova and allows Phoenix to cast Supernova on an allied hero, bringing both into the sun to be reborn together. Does not refresh ultimate abilities.
Talent Tree
Level 25
+3 Supernova Hit Count
+2% Max Health Sun Ray Damage
Level 20
+1400 Icarus Dive Cast Range
+1.25s Supernova Stun Duration
Level 15
+40 Fire Spirits DPS
+500 Health
Level 10
+90 Gold/Min
+8% Spell Amplification