Phantom Lancer

Phantom Lancer storms enemy forces with an endless supply of clones. Leading his illusory army, he can cut foes apart in a breathtaking flurry of attacks, send clones to push into enemy territory, or use his doppelgangers to mislead and elude foes if cornered.

1Level 125
Attributes (Agility)
STR 19 (+2.00)
AGI 29 (+3.00)
INT 19 (+2.00)
Attack (Melee)
Damage 51 - 73
Speed 129
Range 150
Point 0.50
Spell Damage 1.33%
Health, Mana & Resistances
Health 580 (+1.50)
Mana 303 (+0.90)
Armor 8.78
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 291
Turn Rate 0.60
Spirit Lance
7.0
7.0
7.0
7.0
125
130
135
140
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
SLOW DURATION: 3.25
%MOVEMENT SLOW: -10,-18,-26,-34
LANCE DAMAGE: 100,150,200,250
ILLUSION DURATION: 2,4,6,8
%ILLUSION DAMAGE: 20
%ILLUSION DAMAGE TAKEN: 400,400,400,400
SCEPTER BOUNCES: 5
SCEPTER BOUNCE RADIUS: 400
Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.

Upgradable by Aghanim's Scepter.

Aghanim's Scepter Upgrade: Causes Spirit Lance to bounce on nearby enemies.
Nearby illusions will mimic the cast animation.
Doppelganger
25
20
15
10
50
ABILITY: Point Target, AOE
TARGET AREA SIZE: 325
ILLUSION GATHER RANGE: 900
REAPPEAR DELAY: 1
DOPPELGANGER DURATION: 8
ILLUSION DURATION EXTENSION: 2
Phantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 600%% damage and deals 20%% damage.

DISPEL TYPE: Basic Dispel

This ability can be used to dodge projectiles, and dispell debuffs.
Trees near a reappearing unit will be destroyed.
Phantom Lancer and his allies can see which illusion is the 100% damage illusion.
Phantom Rush
16
12
8
4
ABILITY: No Target, Toggle
MIN RUSH DISTANCE: 250
MAX RUSH DISTANCE: 600,700,800,900
BONUS AGILITY: 11,22,33,44
When targetting an enemy for an attack, Phantom Lancer quickly charges into range, gaining a temporary agility boost upon reaching the target. Phantom Lancer's illusions also have this ability.

If the attack order is cancelled, the movement speed bonus is lost.
Rush movement speed is 800.
Juxtapose
ABILITY: Passive
MAX ILLUSIONS: 6,8,10
%HERO TRIGGER CHANCE: 40,45,50
%ILLUSION TRIGGER CHANCE: 8
%ILLUSION DAMAGE: 16
%ILLUSION DAMAGE TAKEN: 650
Phantom Lancer has a chance to fracture his presence, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.

Illusions created by Juxtapose will attack the target that the ability was triggered upon.
Talent Tree
Level 25
-6s Doppelganger CD
+30% Critical Strike (2x)
Level 20
+500 Phantom Rush Range
+5 Max Juxtapose Illusions
Level 15
+250 Health
+125 Spirit Lance Damage
Level 10
15% Evasion
+20 Attack Speed