ABILITY: Unit Target
AFFECTS: Allied Heroes, Allied Creeps, Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
CAST RANGE: 225,300,375,450
SCEPTER MAX CHARGES: 2
SCEPTER CHARGE RESTORE TIME: 12
Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to the target and nearby enemies with 400 range.
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade: Grants charges to Astral Imprisonment. Damage areas stack.
Imprisoned units are hidden and invulnerable.
Imprisoned units can still be hit by Sanity's Eclipse.