Medusa

Constant attack is the key to Medusa's success. Using her mana shield to stave off assault, she employs split shots to mow down waves of enemies. Once she gathers her full strength, she becomes a force powerful enough to stop anyone in their tracks.

1Level 125
Attributes (Agility)
STR 15 (+1.30)
AGI 22 (+3.90)
INT 19 (+2.60)
Attack (Ranged)
Damage 46 - 52
Speed 122
Range 600
Point 0.50
Spell Damage 1.33%
Health, Mana & Resistances
Health 500 (+1.50)
Mana 303 (+0.90)
Armor 5.66
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 276
Turn Rate 0.50
Split Shot
ABILITY: Passive
PIERCES SPELL IMMUNITY: Yes
DISPELLABLE: No
%OUTGOING DAMAGE: 30,45,60,75
EXTRA TARGETS: 3
Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage.

The extra targets will not receive other attack effects (such as critical strike).

Secondary targets will be the closest enemy units excluding the primary target.
If illusions of Medusa are created while Split Shot is active, they will also have this ability.
Mystic Snake
11
140
150
160
170
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
JUMP RADIUS: 475,475,475,475
JUMPS: 3,4,5,6
DAMAGE: 80,120,160,200
%DAMAGE INCREASE PER JUMP: 35
%MANA STEAL: 11,14,17,20
A mystic snake made of energy jumps from target to target dealing damage and stealing mana. After it reaches its last target, it returns to Medusa to replenish her with mana. The snake deals more damage per jump and steals 11,14,17,20%% of the targets' total mana. Deals Pure damage to units petrified by Stone Gaze.

Upgradable by Aghanim's Scepter.

Aghanim's Scepter Upgrade: Causes Mystic Snake to turn enemies into stone for 1 second, increases by 0.3 seconds per bounce.
Mystic Snake cannot be disjointed.
Mana Shield
ABILITY: No Target, Toggle
DISPELLABLE: No
DAMAGE PER MANA: 1.6,1.9,2.2,2.5
Creates a shield that absorbs 60%% of the incoming damage in exchange for Medusa's mana.

Absorbs damage before any damage reduction takes place, meaning that armor will not reduce the amount of mana needed to absorb damage.
Stone Gaze
90
200
200
200
ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: Yes
DISPELLABLE: No
RADIUS: 1000,1000,1000
%SLOW: 35
%BONUS PHYSICAL DAMAGE: 50
DURATION: 5,6,7
STONE DURATION: 3
Any enemy units looking at Medusa will have their movement and attack speed slowed. If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, and take bonus physical damage.

Affects Spell Immune units.
Regardless of when a unit receives the Stone Gaze buff while the ability is active on Medusa, it will still receive the full debuff duration.
Talent Tree
Level 25
+1000 Mana
Split Shot Uses Modifiers
Level 20
-4s Mystic Snake Cooldown
+2.5s Stone Gaze Duration
Level 15
+30 Attack Speed
+30% Mystic Snake Mana Steal
Level 10
+15 Damage
15% Evasion