Lion

Lion gives enemies little chance to retaliate. Stunning targets with a damaging row of spikes, or temporarily transforming them into a harmless critter, even if his powerful spells aren't enough, he and his allies should still have all the time they need to slay their foes.

1Level 125
Attributes (Intelligence)
STR 18 (+2.20)
AGI 15 (+1.50)
INT 18 (+3.50)
Attack (Ranged)
Damage 47 - 53
Speed 115
Range 600
Point 0.43
Spell Damage 1.26%
Health, Mana & Resistances
Health 560 (+1.50)
Mana 291 (+0.90)
Armor 3.54
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 290
Turn Rate 0.50
Earth Spike
12.0
12.0
12.0
12.0
70
100
130
160
ABILITY: Point Target, Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes, strong dispell
STUN DURATION: 1.4,1.8,2.2,2.6
Rock spikes burst from the earth along a straight path. Enemy units are hurled into the air, then are stunned and take damage when they fall.

The spikes move at %speed% units per second.
Hex
30.0
24.0
18.0
12.0
125
150
175
200
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes, strong dispell
DURATION: 2.5,3,3.5,4
Transforms an enemy unit into a harmless beast, with all special abilities disabled.

Instantly destroys illusions.
The target will have a base movement speed of %movespeed%, but buffs granting maximum movement speed won't be disabled.
Mana Drain
16
12
8
4
10
10
10
10
ABILITY: Unit Target, Channeled
AFFECTS: Enemy Heroes, Enemy Creeps
PIERCES SPELL IMMUNITY: No
DISPELLABLE: No
CHANNEL TIME: 5
MANA PER SECOND: 20,40,60,120
BREAK DISTANCE: 1200
%MOVEMENT SLOW: 20,24,28,32
CHANNELED - Absorbs the magical energies of a target enemy unit by taking mana from it every second.

Instantly destroys illusions.
Finger of Death
160.0
100.0
40.0
200
420
650
ABILITY: Unit Target, AOE
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DAMAGE: 600,725,850
SCEPTER DAMAGE: 725,875,1025
DAMAGE PER KILL: 40
SCEPTER MANA COST: 200,420,625
SCEPTER COOLDOWN: 100,60,20
SCEPTER AREA OF EFFECT: 325
Rips at an enemy unit, trying to turn it inside-out. Deals massive damage and grows stronger with each life it consumes.

Aghanim's Scepter Upgrade: Increases damage. Decreases cooldown. Finger of Death hits all units in a small area.
Finger of Death has a 0.25 delay before the damage is applied after the spell is cast, allowing certain abilities to avoid the damage.
Finger of Death only gains damage if the enemy hero dies within 3 seconds of being affected by Finger of Death.
Talent Tree
Level 25
+1000 Earth Spike Range
+325 AoE Hex
Level 20
+500 Health
+2 Mana Drain Multi Target
Level 15
+200 Finger of Death Damage
+150 Gold/Min
Level 10
+100 Cast Range
+90 Damage