Keeper of the Light

Keeper of the Light is a helpful addition to any team. Manipulating the mana of both his allies and enemies, he effortlessly destroys lesser foes with waves of illumination, then enters his spirit form to gather his team to press the assault.

1Level 125
Attributes (Intelligence)
STR 16 (+2.30)
AGI 15 (+1.60)
INT 23 (+3.20)
Attack (Ranged)
Damage 43 - 50
Speed 115
Range 600
Point 0.30
Spell Damage 1.61%
Health, Mana & Resistances
Health 520 (+1.50)
Mana 351 (+0.90)
Armor 3.54
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 330
Turn Rate 0.50
Illuminate
11
150
160
170
180
ABILITY: Point Target, Channeled
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DAMAGE PER SECOND CHANNELED: 100,100,100,100
WIDTH: 375
RANGE: 1550
MAX CHANNEL TIME: 2,3,4,5
TOTAL DAMAGE: 200,300,400,500
Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.

Aghanim's Scepter Upgrade: Allows Illuminate to heal allies during the day for the same amount as its damage values, and causes Illuminate to not require channeling.
Gives increasing vision over the channeling time.
Blinding Light
30
25
20
15
100
125
150
175
ABILITY: Point Target, AOE
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
%MISS CHANCE: 70
DURATION: 3,4,5,6
RADIUS: 600
DAMAGE: 50,100,150,200
CAST RANGE: 550,600,650,700
A blinding light flashes over the targeted area, knocking back and blinding the units in the area, causing them to miss some attacks. Knockback is 350 range over 0.4 seconds,

Upon landing, units will destroy trees in a 150 radius.
Chakra Magic
20
18
16
14
ABILITY: Unit Target
AFFECTS: Units Heroes, Units Creeps
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
MANA RESTORE: 80,160,240,320
COOLDOWN REDUCTION: 4,5,6,7
%MANA LEAK: 4,4.5,5,5.5
ENEMY DURATION: 5
Restores mana to the target unit and reduces cooldowns of all abilities currently on cooldown by a fixed amount. Can be cast on enemy, placing a debuff that drains %mana_leak_ct%%% of current mana per 100 units moved.

Chakra Magic does not reduce the cooldown of Ultimate abilities
Will-O-Wisp
120
250
350
450
ABILITY: Point Target, AOE
AFFECTS: Enemy Heroes
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
RADIUS: 725
FLICKER COUNT: 3,4,5
HIT COUNT: 4,5,6
OFF DURATION: 1.85
ON DURATION: 1.3
Summons Ignis Fatuus at the targeted area. Alternates on and off every second. When active, it causes all enemies near it to stare hypnotized at it. Can be attacked by units in or outside of the radius, dies after a certain number of attacks.


7.22f
Will-O-Wisp radius increased from 700 to 725
Talent Tree
Level 25
+2 Will-O-Wisp Flicker
+200 Illuminate Damage/Heal
Level 20
+40% Magic Resistance
+300 Chakra Magic Mana
Level 15
+1 Will-O-Wisp Health Count
+350 Cast Range
Level 10
+30% XP Gain
+25 Movement Speed