ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: Yes
%DAMAGE DEALT: 32,38,44
%DAMAGE TAKEN: 32,38,44
%MOVEMENT SLOW: -40,-50,-60
SLOW DURATION: 4,5,6
SCEPTER COOLDOWN: 4
%SCEPTER DAMAGE DEALT: 65
Huskar draws upon his health to break an enemy's life, leaping at a target within attack range to shatter a percentage of that hero's current health, and slowing them. While leaping, Huskar is Spell Immune.
DISPEL TYPE: Basic Dispel
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade: Increases damage dealt, reduces cooldown.
If Huskar is disabled during the charge or the target moves more than 1400 units in 0.015 seconds, the charge stops.
Slow works on Spell Immune units.
Life Break cannot be disjointed.