ABILITY: Point Target, Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
MAX TARGETS: 18
%ADDED DAMAGE PER BOUNCE: 11
SCEPTER DAMAGE: 135,170,205
SCEPTER TREANT SPAWN TIMER: 4
Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage.
Aghanim's Scepter Upgrade: Increases damage. If a unit is killed by Wrath of Nature, or within 4 seconds thereafter, a Nature's Call treant will spawn. These treants' health and damage are based on the current level of Nature's Call. If a hero is killed, a Greater Treant will be created, which has 3 times as much health and damage.
Wrath of Nature will not hit units out of vision.
Can be cast through the minimap; the nearest valid target will be selected.