ABILITY: Point Target, Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
MAX TARGETS: 18
%ADDED DAMAGE PER BOUNCE: 11
SCEPTER DAMAGE: 135,170,205
SCEPTER TREANT SPAWN TIMER: 4
Damaging energy bounces around the map, striking enemies close to the cast point that are in vision. Each enemy hit beyond the first adds damage.
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade: Increases damage. If a unit is killed by Wrath of Nature, or within 4 seconds thereafter, a Nature's Call treant will spawn. These treants' health and damage are based on the current level of Nature's Call. If a hero is killed, a Greater Treant will be created, which has 3 times as much health and damage.
Wrath of Nature will not hit units out of vision.
Can be cast through the minimap; the nearest valid target will be selected.