Widely feared for his ultimate ability, Enigma can summon a black hole capable of entrapping enemy forces, so that allies can then destroy them. An ever-present contingent of eidolons at his side, he pummels foes with ranged attacks.
STR 21 (+2.50)
AGI 14 (+1.00)
INT 16 (+3.60)
Damage 40 - 46
Spell Damage 1.12%
Health, Mana & Resistances
Health 620 (+1.50)
Mana 267 (+0.90)
Magic Resistance 26%
Vision Range & Movement
Turn Rate 0.50
ABILITY: Unit Target AFFECTS: Enemy Heroes, Enemy Creeps DAMAGE TYPE: Magical PIERCES SPELL IMMUNITY: No DISPELLABLE: Yes
STUN DURATION: 0.4,0.6,0.8,1 DAMAGE PER HIT: 30,50,70,90 INSTANCES: 3,3,3,3
Focuses Enigma's power on a target, causing it to take damage and become repeatedly stunned for multiple instances. An instance strikes every 2,2,2,2 seconds.
Transforms a creep into three fragments of Enigma himself. These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply. When this happens, the eidolons have their health restored.
Converted enemy units will give gold bounty and experience. Converted allied units will be denied.
ABILITY: Point Target, AOE DAMAGE TYPE: Pure PIERCES SPELL IMMUNITY: Yes
DURATION: 9,10,11,12 %DAMAGE PER SECOND: 3.5,4,4.5,5 RADIUS: 550
Steeps an area in dark resonance, damaging enemy units based on their max HP.
Damage goes through spell immunity. This ability destroys trees in its area. Multiple instances of Midnight Pulse will stack.
ABILITY: Point Target, Channeled, AOE DAMAGE TYPE: Pure PIERCES SPELL IMMUNITY: Yes
DAMAGE PER SECOND: 50,100,150 RADIUS: 420 DURATION: 4,4,4
CHANNELED - Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells.
Aghanim's Scepter Upgrade: Adds the current level of Midnight Pulse to Black Hole.