Enchantress

Harmful up close and lethal at a distance, Enchantress skewers foes with attacks imbued to become more damaging the further they fly. Whether inflicting powerful slows on her enemies or charming forest creatures to fight her battles, she is never short of tools to win a fight.

1Level 125
Attributes (Intelligence)
STR 17 (+1.70)
AGI 19 (+1.80)
INT 19 (+3.60)
Attack (Ranged)
Damage 49 - 59
Speed 119
Range 575
Point 0.30
Spell Damage 1.33%
Health, Mana & Resistances
Health 540 (+1.50)
Mana 303 (+0.90)
Armor 6.75
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 315
Turn Rate 0.50
Untouchable
ABILITY: Passive
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
ATTACK SLOW: -20,-70,-120,-170
Enchantress beguiles her enemies, slowing their attacks when she is attacked.

All units who directly attack Enchantress will get slowed.
The slow is applied on the attacking unit when the attack starts, not when damage is applied.
Enchant
20
16
12
8
40
50
60
70
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
%HERO MOVE SLOW: -55
HERO SLOW DURATION: 3.75,4.5,5.25,6
CREEP ENCHANT DURATION: 26,44,62,80
Enchantress charms an enemy. If the enemy is a hero, they are slowed. If the enemy is a creep, she brings it under her control. If cast on a creep already under her control, she refreshes its enchant duration.

DISPEL TYPE: Basic Dispel

Illusions can be converted.
Nature's Attendants
35
170
160
150
140
ABILITY: No Target
PIERCES SPELL IMMUNITY: Yes
DISPELLABLE: No
WISPS: 4,6,8,10
HEAL PER SECOND: 10,11,12,13
RADIUS: 275,275,275,275
A cloud of wisps heals Enchantress and any friendly units nearby. Lasts 11 seconds.

Units with full HP will not be selected for the heal.
Can heal units with spell immunity.
Impetus
0.0
0.0
0.0
40
55
70
ABILITY: Unit Target, Auto-Cast
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Pure
PIERCES SPELL IMMUNITY: Yes
%DISTANCE DAMAGE: 16,22,28
SCEPTER BONUS RANGE: 190,190,190
Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is. The farther the target, the greater the damage dealt.

Aghanim's Scepter Upgrade: Increases attack range, and cast range of Impetus.
The damage is capped at %distance_cap% distance.
Distance to target is measured when the projectile hits.
Talent Tree
Level 25
+8% Impetus Damage
+25 Nature's Attendants Heal
Level 20
+100 Untouchable Slow
Enchant Affects Ancients
Level 15
+50 Damage
+8 Nature's Attendants Wisps
Level 10
+15% Magic Resistance
+20 Movement Speed