Earth Spirit

Earth Spirit keeps the enemy in chaos and his friends in the fight. Adapting to any battle scenario, he can send his statue remnants back and forth to damage foes, or grips an ally from the jaws of death.

1Level 125
Attributes (Strength)
STR 21 (+4.40)
AGI 17 (+1.50)
INT 18 (+2.10)
Attack (Melee)
Damage 46 - 56
Speed 117
Range 150
Point 0.35
Spell Damage 1.26%
Health, Mana & Resistances
Health 620 (+1.50)
Mana 291 (+0.90)
Armor 5.15
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 290
Turn Rate 0.60
Boulder Smash
22.0
18.0
14.0
10.0
100
ABILITY: Point Target, Unit Target
AFFECTS: Units Heroes, Units Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes, strong dispell
REMNANT SMASH RADIUS: 200
DAMAGE: 105,170,235,300
SLOW DURATION: 1.25,2.5,3.25,4
%SLOW AMOUNT: 60
TRAVEL SPEED: 900
DISTANCE: 500,600,700,800
DISTANCE (REMNANT): 2000
Earth Spirit smashes the target enemy or ally, sending them in the direction he is facing. If Earth Spirit targets an area, he will smash the nearest Stone Remnant in a 200 radius. The travelling unit or Remnant damages all enemy units it hits. If an enemy is hit by a Stone Remnant, they are also slowed. Stone Remnants travel further than other units.

Rolling Boulder
16.0
12.0
8.0
4.0
50
ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
SPEED: 800
SPEED (REMNANT): 1600
DAMAGE: 70,80,90,100
DISTANCE: 800
DISTANCE (REMNANT): 1600
STUN DURATION: 0.4,0.6,0.8,1
ROCK BONUS STUN DURATION: 0.4,0.6,0.8,1
Earth Spirit gathers himself into a boulder and, after a 0.6s delay, rolls toward the target location, damaging and stunning enemy units. He will stop if he collides with an enemy hero or is stunned. If he rolls over a Stone Remnant, he will travel further and faster, and stun enemies for longer.

Rolling over a Stone Remnant will destroy the Remnant.
The boulder has a radius of 150.
Geomagnetic Grip
13
100
ABILITY: Point Target, Unit Target
AFFECTS: Allied Heroes, Allied Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
SILENCE DURATION: 2,2.5,3,3.5
REMNANT DAMAGE: 50,100,150,200
REMNANT PULL SPEED: 1000
HERO PULL SPEED: 600
Earth Spirit pulls the target Stone Remnant. Enemies struck by the gripped target will be silenced and take damage.

Will not work on a unit inside Chronosphere, Duel, or Black Hole.
Geomagnetic Grip can also target allied creeps.
Stone Remnant
ABILITY: Point Target
MAX CHARGES: 7
CHARGE RESTORE TIME: 30
DURATION: 120
Call a Stone Remnant to the target location. Stone Remnants have no vision and are invulnerable, and can be used with Earth Spirit's abilities. Calling a Stone Remnant consumes a charge, which recharge over time.

Aghanim's Scepter Upgrade: Grants a new ability: Enchant Remnant.
Magnetize
100
90
80
100.0
ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
RADIUS: 350
DAMAGE PER SECOND: 50,75,100
MAGNETIZE DURATION: 6
REMNANT REFRESH RADIUS: 400
REMNANT EXPLOSION RADIUS: 600
Magnetizes units in a small nearby area, causing them to take damage for a short duration. Magnetized heroes cause nearby Stone Remnants to explode, destroying the remnant and refreshing Magnetize's duration on all nearby enemies. This process can repeat multiple times. If an enemy hero is affected by Geomagnetic Grip or Boulder Smash, all magnetized heroes share the effects.

Talent Tree
Level 25
Geomagnetic Grip Targets Allies
+0.75s Rolling Boulder Stun Duration
Level 20
+15% Spell Amplification
+150 Gold/Min
Level 15
+7 Armor
+150 Rolling Boulder Damage
Level 10
+10 Intelligence
+40 Damage