Dazzle

Born to support his cohorts in battle, Dazzle keeps wounded allies alive so they might later rain death upon the enemy. His strange magic weaves its way into nearby armor, weakening enemies and strengthening friends.

1Level 125
Attributes (Intelligence)
STR 18 (+2.50)
AGI 21 (+1.70)
INT 25 (+3.70)
Attack (Ranged)
Damage 47 - 53
Speed 121
Range 550
Point 0.30
Spell Damage 1.75%
Health, Mana & Resistances
Health 560 (+1.50)
Mana 375 (+0.90)
Armor 5.36
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 306
Turn Rate 0.60
Poison Touch
27
24
21
18
110
120
130
140
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Physical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
TARGETS: 2,4,6,8
DAMAGE PER SECOND: 16,28,40,52
%SLOW: -14,-16,-18,-20
DURATION: 4,5,6,7
RANGE: 500,600,700,800
Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked, the debuff duration is refreshed.

The damage is not reduced by damage block abilities.
Shallow Grave
60
46
32
18
150
ABILITY: Unit Target
AFFECTS: Allied Heroes
PIERCES SPELL IMMUNITY: Yes
DISPELLABLE: No
DURATION: 5,5,5,5
RANGE: 550,700,850,1000
SCEPTER RADIUS: 450
An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection.

Upgradable by Aghanim's Scepter.

Aghanim's Scepter Upgrade: Causes Shallow Grave to be an AoE spell.
HP cannot go below 1 while under the effects of Shallow Grave, but Axe's Culling Blade will still kill the hero.
Shadow Wave
14
12
10
8
90
100
110
120
ABILITY: Unit Target
AFFECTS: Allied Heroes, Allied Creeps
DAMAGE TYPE: Physical
PIERCES SPELL IMMUNITY: Yes
HEAL ARC RADIUS: 475
MAX HEAL TARGETS: 4,5,6,7
DAMAGE RADIUS: 185
DAMAGE: 80,100,120,140
Sends out a bolt of power that arcs between allies, healing them while damaging any units standing nearby. Dazzle is always healed by Shadow Wave.

Prioritizes allied heroes over creeps.
If enemies are near multiple allied units affected by Shadow Wave, they will take multiple instances of damage.
Bad Juju
ABILITY: Passive
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
%COOLDOWN REDUCTION: 20,35,50
ARMOR REDUCTION: 2,2.25,2.5
DURATION: 8
RADIUS: 1200
Passively reduces cooldowns on your abilities and items. Anytime you cast a spell, all nearby enemies will have their armor reduced. Debuff stacks and refreshes duration.

Talent Tree
Level 25
+40% Poison Touch Slow
+0.5 Bad Juju Armor Reduction
Level 20
+40 Movement Speed
+45 Poison Touch DPS
Level 15
+125 Cast Range
+20 Shadow Wave Heal / Damage
Level 10
+75 Damage
+200 Health