Brewmaster

A fearsome fighter in any situation, Brewmaster can turn the tide of battle by splitting into three elemental spirits, each with their own unique abilities. When not divided, he brings drunken chaos to his foes with slowing claps and powerful swings of his staff.

1Level 125
Attributes (Strength)
STR 23 (+3.70)
AGI 22 (+2.00)
INT 15 (+1.60)
Attack (Melee)
Damage 52 - 59
Speed 122
Range 150
Point 0.35
Spell Damage 1.05%
Health, Mana & Resistances
Health 660 (+0.50)
Mana 255 (+0.90)
Armor 4.66
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 306
Turn Rate 0.60
Thunder Clap
13
90
100
110
120
ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
RADIUS: 400,400,400,400
DAMAGE: 90,160,230,300
%MOVEMENT SLOW: 25,35,45,55
ATTACK SLOW: 25,35,45,55
HERO DURATION: 4
CREEP DURATION: 8,8,8,8
Slams the ground, dealing damage and slowing the movement speed and attack rate of nearby enemy units.

Cinder Brew
20
18
16
14
50
ABILITY: Point Target, AOE
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
DURATION: 5
%SELF ATTACK CHANCE: 20,25,30,35
IGNITE DPS: 20,30,40,50
IGNITE DAMAGE THRESHOLD: 80
%MOVEMENT SLOW: 25
Drenches an area in alcohol, causing enemy units to have a chance to attack themselves, and ignited whenever spell damage over 80 is dealt. Duration is refreshed when ignited.

Self attacks cannot be lethal.
Drunken Brawler
23
21
19
17
35
40
45
50
ABILITY: No Target
DISPELLABLE: Yes
%DODGE CHANCE: 50,60,70,80
%CRITICAL CHANCE: 80
%CRITICAL DAMAGE: 140,180,220,260
DURATION: 5
Goes into a drunken brawler state, granting you a chance to avoid attacks and to deal critical damage. Brewmaster moves with a varying amount of movement speed, alternating between -20%% slower and 40%% faster. Lasts 5 seconds.

Stacks diminishingly with other sources of Evasion.
Primal Split
140
130
120
125
150
175
ABILITY: No Target
DISPELLABLE: No
DURATION: 16,18,20
SCEPTER BONUS MOVESPEED: 100
Splits Brewmaster into elements, forming 3 specialized warriors, adept at survival, each with their own abilities. If any of them survive until the end of their summoned timer, the Brewmaster is reborn.

Aghanim's Scepter Upgrade: Grants Brewlings bonus movement speed. Earth gains Thunder Clap, Storm gains Cinder Brew and Fire gains Drunken Brawler.
The Earth Element will carry all auras that the Brewmaster has, as well as True Sight.
The Fire Element has phased movement.
When the spell ends, Brewmaster will take the place of an element in this order, assuming they are alive: Earth, Storm, Fire.
Talent Tree
Level 25
-65s Primal Split Cooldown
+175% Drunken Brawler Critical Strike Damage
Level 20
+1500 Health to Primal Split Units
+100 Attack Speed
Level 15
+3s Thunder Clap Slow
+20% Magic Resistance
Level 10
+15 Damage
+200 Health