Bounty Hunter

Sneaking invisibly at the heels of his enemies, Bounty Hunter is always keeping track of his foes. Whenever one of his targets falls in battle, he and his allies stand to make quite a profit.

1Level 125
Attributes (Agility)
STR 20 (+2.50)
AGI 21 (+2.60)
INT 19 (+2.00)
Attack (Melee)
Damage 48 - 62
Speed 121
Range 150
Point 0.59
Spell Damage 1.33%
Health, Mana & Resistances
Health 600 (+1.25)
Mana 303 (+0.90)
Armor 9.36
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 1000
Speed 316
Turn Rate 0.60
Shuriken Toss
8
135
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DAMAGE: 150,225,300,375
TRACK BOUNCE RANGE: 1200
MINISTUN DURATION: 0.1
SCEPTER MINISTUN DURATION: 0.75
SCEPTER CAST RANGE: 800
Hurls a deadly shuriken at an enemy unit, dealing damage and mini-stunning the target. The shuriken will bounce to any Tracked units who are within a 1200 radius of each other.

Aghanim's Scepter Upgrade: Allows Shuriken Toss to bounce twice on each hero.
This spell interrupts channeling abilities.

7.22f
Shuriken Toss manacost reduced from 150 to 135
Jinada
12
9
6
3
ABILITY: Passive
PIERCES SPELL IMMUNITY: Yes
BONUS DAMAGE: 70,100,130,160
GOLD STEAL: 12,20,28,36
Bounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.

Shadow Walk
15.0
15.0
15.0
15.0
65
ABILITY: No Target
PIERCES SPELL IMMUNITY: Yes
DISPELLABLE: No
INVISIBILITY DURATION: 20,25,30,35
FADE TIME: 1,0.75,0.5,0.25
%MOVEMENT SLOW: 14,20,26,32
SLOW DURATION: 4
Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability. If he breaks the invisibility with an attack, that attack will slow the target's movement speed.

Will not break most channeling of spells upon activation.
Track
4
65
ABILITY: Unit Target
AFFECTS: Enemy Heroes
PIERCES SPELL IMMUNITY: Yes
DISPELLABLE: Yes
%SELF CRITICAL STRIKE: 140,170,200
%SELF BONUS SPEED: 16,18,20
ALLIES BONUS GOLD: 40,80,120
SELF BONUS GOLD: 150,250,350
DURATION: 30,30,30
CAST RANGE: 1000
Tracks an enemy hero, granting True Sight of the target, and information on how much gold it is carrying. You move fast when near the tracked unit and deal critical strikes when attacking it. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.

Bounty Hunter will get the bonus gold if the target dies while Track is active, regardless of how it died.
Track's effect is only visible to allies.
You can see the amount of gold the target is carrying by mousing over the debuff icon above the target's ability bar.
Bonus gold is reliable gold.
Talent Tree
Level 25
50% Evasion
+300 Track Gold
Level 20
+125 Shuriken Toss Damage
+90 Jinada Gold Steal
Level 15
+50 Attack Speed
+350 Health
Level 10
+20 Movement Speed
+25% XP Gain