ABILITY: Unit Target
AFFECTS: Units Heroes, Units Creeps
PIERCES SPELL IMMUNITY: No
%DAMAGE INCREASE: 10,15,20,25
%KILL HEAL PERCENTAGE: 16,19,22,25
Drives a unit into a bloodthirsty rage during which a unit deals, and takes, increased damage. Units affected by Bloodrage will be healed for a percentage of the max health of any units they kill. Units affected by Bloodrage when killed will heal a percentage of their max health to their killer. If you do not get the last hit, but are within 300 AoE of the dying hero, you will take 50% of the heal.
Bloodrage can be cast on enemy and allied units, as well as Bloodseeker himself.