Ancient Apparition

Able to launch a powerful blast of damaging ice across the battlefield, Ancient Apparition threatens to shatter weakened enemies wherever they are. Slowing enemies as he enhances his allies' effectiveness in battle, he is a constant threat to his foes.

1Level 125
Attributes (Intelligence)
STR 20 (+1.90)
AGI 20 (+2.20)
INT 23 (+3.40)
Attack (Ranged)
Damage 44 - 54
Speed 120
Range 675
Point 0.45
Spell Damage 1.61%
Health, Mana & Resistances
Health 600 (+1.50)
Mana 351 (+0.90)
Armor 5.06
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 291
Turn Rate 0.60
Cold Feet
10
9
8
7
125
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
DAMAGE PER TICK: 30,50,70,90
STUN DURATION: 2,2.5,3,3.5
BREAK DISTANCE: 740,740,740,740
CAST RANGE: 700,800,900,1000
Places a frozen hex on an enemy unit that deals damage over time, but can be dispelled by moving away from the initial cast point. If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after 4 seconds.

Total possible damage: 120/200/280/360.
Deals damage every second.
Ice Vortex
4.0
50
70
90
110
ABILITY: Point Target, AOE
PIERCES SPELL IMMUNITY: No
DISPELLABLE: No
%SLOW: -15,-20,-25,-30
%INCREASED MAGIC DAMAGE: -15,-20,-25,-30
RADIUS: 275,275,275,275
DURATION: 16
Creates a vortex of icy energy that slows movement speed and increases magic damage done in its range.

Chilling Touch
15
11
7
3
30
50
70
90
ABILITY: Unit Target, Auto-Cast
AFFECTS: Enemy Heroes, Enemy Creeps
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
DAMAGE: 50,90,130,170
%MOVEMENT SLOW: 100
SLOW DURATION: 0.5
ATTACK RANGE BONUS: 60,120,180,240
Enhances your attacks with heavy magic damage and slow. Grants increased range for this attack.

Ice Blast
40.0
150
ABILITY: Point Target, AOE
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: Yes
DISPELLABLE: No
FROSTBITTEN DURATION: 10,11,12
FROSTBITTEN DAMAGE PER SECOND: 12.5,20,32
%SHATTER HEALTH THRESHOLD: 10,11,12
SCEPTER FROSTBITTEN DURATION: 17
Launches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.

Upgradable by Aghanim's Scepter.

Aghanim's Scepter Upgrade: Increases frostbite duration.
The area of effect is 275 + 50*TimeTraveled, capped at 1000. The freeze area along the path is 275.
Kill will be granted to the source of the damage that triggers the shatter.
The instant kill doesn't work on illusions.
The HP Freeze prevents most kinds of healing, including the fountain.
The Frostbitten debuff cannot be purged.
Talent Tree
Level 25
700 AoE Cold Feet
+5% Ice Blast Kill Threshold
Level 20
+8% Ice Vortex Slow/Resistance
+80 Chilling Touch Damage
Level 15
-2.5s Ice Vortex Cooldown
+20 Health Regen
Level 10
+90 Gold/Min
+10% Spell Amplification