Ancient Apparition

Able to launch a powerful blast of damaging ice across the battlefield, Ancient Apparition threatens to shatter weakened enemies wherever they are. Slowing enemies as he enhances his allies' effectiveness in battle, he is a constant threat to his foes.

1Level 125
Attributes (Intelligence)
STR 20 (+1.90)
AGI 20 (+2.20)
INT 23 (+3.40)
Attack (Ranged)
Damage 44 - 54
Speed 120
Range 675
Point 0.45
Spell Damage 1.61%
Health, Mana & Resistances
Health 600 (+1.50)
Mana 351 (+0.90)
Armor 5.06
Magic Resistance 26%
Vision Range & Movement
Day 1800
Night 800
Speed 286
Turn Rate 0.60
Cold Feet
10
9
8
7
125
ABILITY: Unit Target
AFFECTS: Enemy Heroes, Enemy Creeps
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
DAMAGE PER TICK: 30,50,70,90
STUN DURATION: 2,2.5,3,3.5
BREAK DISTANCE: 715
CAST RANGE: 700,800,900,1000
Places a frozen hex on an enemy unit that deals damage over time, but can be dispelled by moving away from the initial cast point. If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after 4 seconds.

Deals damage every second.

7.22f
Cold Feet distance to travel reduced from 740 to 715
Ice Vortex
4.0
40
60
80
100
ABILITY: Point Target, AOE
PIERCES SPELL IMMUNITY: No
DISPELLABLE: No
%SLOW: -15,-20,-25,-30
%INCREASED MAGIC DAMAGE: -15,-20,-25,-30
RADIUS: 275,275,275,275
DURATION: 16
Creates a vortex of icy energy that slows movement speed and increases magic damage done to enemies in its range.

Provides vision in a small area where it is placed.
Chilling Touch
15
11
7
3
30
50
70
90
ABILITY: Unit Target, Auto-Cast
AFFECTS: Enemy Heroes, Enemy Creeps
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes
DAMAGE: 50,90,130,170
%MOVEMENT SLOW: 100
SLOW DURATION: 0.5
ATTACK RANGE BONUS: 60,120,180,240
Enhances Ancient Apparition's attack with increased range, heavy magic damage, and movement slow.

Ice Blast
40.0
175
ABILITY: Point Target, AOE
DAMAGE TYPE: Magical
PIERCES SPELL IMMUNITY: Yes
DISPELLABLE: No
FROSTBITTEN DURATION: 10,11,12
FROSTBITTEN DAMAGE PER SECOND: 12.5,20,32
%SHATTER HEALTH THRESHOLD: 10,11,12
SCEPTER FROSTBITTEN DURATION: 17
Launches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.

Aghanim's Scepter Upgrade: Increases frostbite duration.
Upon cast, this ability is replaced by Release, used to stop the tracer on the target area.
The area of effect is %radius_min% + %radius_grow%*TimeTraveled, capped at %radius_max%. The freeze area along the path is %path_radius%.
Kill will be granted to the source of the damage that triggers the shatter.
The shatter effect doesn't work on illusions.
The HP Freeze prevents most kinds of healing, including the fountain, except Sunder, Time Lapse and Supernova.

7.22f
Ice Blast manacost increased from 150 to 175
Talent Tree
Level 25
625 AoE Cold Feet
+5% Ice Blast Kill Threshold
Level 20
+8% Ice Vortex Slow/Resistance
+80 Chilling Touch Damage
Level 15
-2.5s Ice Vortex Cooldown
+15 Health Regen
Level 10
+90 Gold/Min
+10% Spell Amplification