Alchemist

Synthesizing extra resources from each and every kill, Alchemist has no trouble gathering the tools needed to destroy his foes. Ambushing enemies with corrosive acid and a host of unstable chemicals, he battles to ensure his greedy escapades can remain uninterrupted.

1Level 125
Attributes (Strength)
STR 25 (+2.40)
AGI 22 (+1.20)
INT 25 (+1.80)
Attack (Melee)
Damage 49 - 58
Speed 122
Range 150
Point 0.35
Spell Damage 1.75%
Health, Mana & Resistances
Health 700 (+1.50)
Mana 375 (+0.90)
Armor 5.66
Magic Resistance 27%
Vision Range & Movement
Day 1800
Night 800
Speed 306
Turn Rate 0.60
Acid Spray
22.0
130
140
150
160
ABILITY: Point Target, AOE
DAMAGE TYPE: Physical
PIERCES SPELL IMMUNITY: No
RADIUS: 475,525,575,625
DURATION: 16
DAMAGE PER SECOND: 15,20,25,30
ARMOR REDUCTION: 4,5,6,7
Sprays high-pressure acid across a target area. Enemy units who step across the contaminated terrain take damage per second and have their armor reduced.

Unstable Concoction
22
20
18
16
120
ABILITY: No Target
DAMAGE TYPE: Physical
PIERCES SPELL IMMUNITY: No
DISPELLABLE: Yes, strong dispell
MAX STUN: 1.75,2.5,3.25,4
MAX DAMAGE: 150,220,290,360
EXPLOSION RADIUS: 200
Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage in an area around the explosion. The longer the concoction brews, the more damage it deals and the longer the stun. After 5 seconds, the brew reaches its maximum damage and stun time. However, after 5.5 seconds, the concoction will explode on Alchemist himself if not thrown.

Alchemist can move and act normally while brewing.
A timer above Alchemist's head will indicate the remaining brew time. This timer is visible to enemies.
You can deny yourself with this skill.
Unstable Concoction cannot be disjointed.
Once thrown, Unstable Concoction stops brewing.
Greevil's Greed
ABILITY: Passive
RECENT KILL WINDOW: 40
BASE BONUS GOLD: 4
EXTRA BONUS GOLD: 4
MAX BONUS GOLD PER KILL: 20,24,28,32
BOUNTY RUNE MULTIPLIER: 2,2.5,3,3.5
Alchemist synthesizes additional gold from his enemies and bounty runes. With each kill, Alchemist earns base bonus gold and extra bonus gold. If Alchemist kills another unit which yields gold within the next 40 seconds, an additional instance of Extra Bonus Gold is added to the total. Additionally, causes bounty runes to yield more gold.

Chemical Rage
55.0
50
100
150
ABILITY: No Target
DISPELLABLE: No
DURATION: 25
BASE ATTACK TIME: 1.2,1.1,1
BONUS HEALTH REGEN: 50,75,100
BONUS MANA REGEN: 4,10,16
BONUS MOVE SPEED: 40,50,60
Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed and regeneration.

DISPEL TYPE: Basic Dispel

Aghanim's Scepter Upgrade: Alchemist melts down Aghanim's Scepter to grant an allied hero all Aghanim's Scepter upgrades.
Has a 0.35 second transformation time, which can be used to dodge projectiles and stuns.
Talent Tree
Level 25
-0.2 Chemical Rage Base Attack Time
+30 Chemical Rage Regeneration
Level 20
+40% Cleave
+400 Unstable Concoction Damage
Level 15
+400 Health
+50 Damage
Level 10
+25 Attack Speed
-7s Unstable Concoction Cooldown